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  <title>News</title>
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  <description>    
       
       News RSS 1.0 feed.     
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  <syn:updatePeriod>hourly</syn:updatePeriod>
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  <syn:updateBase>2006-02-20T12:48:32Z</syn:updateBase>

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            <rdf:li rdf:resource="http://www.ryzom.com/news/archive/2007/09/17/3-years-already"/>                    
        
        
            <rdf:li rdf:resource="http://www.ryzom.com/news/archive/2007/08/08/client-side-patch-tomorrow"/>                    
        
        
            <rdf:li rdf:resource="http://www.ryzom.com/news/archive/2007/07/20/monday-is-patch-day"/>                    
        
        
            <rdf:li rdf:resource="http://www.ryzom.com/news/archive/2007/07/06/next-patch-ready-to-be-tested-on-the-ats"/>                    
        
        
            <rdf:li rdf:resource="http://www.ryzom.com/news/archive/2007/06/21/titles-change-new-proposition"/>                    
        
        
            <rdf:li rdf:resource="http://www.ryzom.com/news/archive/2007/06/06/free-trial-two-cool-week"/>                    
        
        
            <rdf:li rdf:resource="http://www.ryzom.com/news/archive/2007/06/04/new-player-made-videos"/>                    
        
        
            <rdf:li rdf:resource="http://www.ryzom.com/news/archive/2007/05/30/new-things-in-test"/>                    
        
        
            <rdf:li rdf:resource="http://www.ryzom.com/news/archive/2007/05/24/more-about-one-handed-weapons-changes"/>                    
        
        
            <rdf:li rdf:resource="http://www.ryzom.com/news/archive/2007/05/15/the-ceremony-of-merging"/>                    
        
        
            <rdf:li rdf:resource="http://www.ryzom.com/news/archive/2007/05/14/and-the-winner-is"/>                    
        
        
            <rdf:li rdf:resource="http://www.ryzom.com/news/archive/2007/05/03/Spring%20Contest%20-%20First%20Results"/>                    
        
        
            <rdf:li rdf:resource="http://www.ryzom.com/news/archive/2007/04/27/patch-and-server-merge-on-wednesday-may-2nd"/>                    
        
        
            <rdf:li rdf:resource="http://www.ryzom.com/news/archive/2007/04/25/ola-portuguese-localisation-and-csr"/>                    
        
        
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    <item rdf:about="http://www.ryzom.com/news/archive/2007/09/17/3-years-already">
        <title>3 years already!</title>
        <link>http://www.ryzom.com/news/archive/2007/09/17/3-years-already</link>
        <description>And one more year for the young lady that is Atys! Yesterday, September 16th was a day filled with treks, games, and fireworks courtesy of your CSR team. We hope that you all had a fun and entertaining celebration.</description>

        <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/">
            <![CDATA[<br /> Here's a few words from your CSR Team:<br />
<p class="news_quote">  &quot;The Arispotle CSR team kicked off the anniversary celebration of Ryzom at 0001 hours GMT with spontaneous fireworks and greeting players.<br /> <br /> Although the actual celebration of Arispotle was scheduled for 8PM GMT, the team split up and conducted many fun events prior to the main celebration. For Silan these events included find Avenna's lost mektoub, scavenger hunt, PvP last him standing event in arena, trivia quizes and two special events team run events the Jena Commandments, and the revelations of Ma-Duk. The Mainland events included Mektoub Races, hunt down GM Daestny, Trivia quiz, last Homin standing PvP event in the Matis arena.<br /> <br /> The actual event in Almati Wood was attended by an estimated 200+ Homins. We started with opening remarks by SGM Androbia followed by a long fireworks display. GM Daestny gave a rendition of &ldquo;a tale of reconciliation&rdquo; to set the tone for peace and cooperation among the players. As soon as that was over we did Trivia quiz in Almati Wood and Silan. Almati events then continued with &ldquo;Choose The CSR&rdquo; and scavenger hunt. After about one hour was conducted the happy wedding of Niobe and Pryath, and festivities continued. :)<br /> <br /> Post celebration activities continued at a rapid pace until about 0330-0400 GMT on the 17th, with extra attention paid to Silan young Homins. We want to thank everyone for attending the celebration with such a cheerful mood. Thank you for these unforgettable moments!&quot;</p>
<br />
<div align="center"><a target="_blank" href="../../../../../images/cm/3years/ryzom_3years_arisp_almati1.jpg"><img border="0" alt="" src="../../../../../images/cm/3years/but_arisp_almati1.gif" /></a> <a target="_blank" href="../../../../../images/cm/3years/ryzom_3years_arisp_almati2.jpg"><img border="0" alt="" src="../../../../../images/cm/3years/but_arisp_almati2.gif" /></a> <a target="_blank" href="../../../../../images/cm/3years/ryzom_3years_arisp_almati3.jpg"><img border="0" alt="" src="../../../../../images/cm/3years/but_arisp_almati3.gif" /></a> <a target="_blank" href="../../../../../images/cm/3years/ryzom_3years_arisp_almati4.jpg"><img border="0" alt="" src="../../../../../images/cm/3years/but_arisp_almati4.gif" /></a></div>
<br />  Find more screenshots here:<br />  Arispotle - <a target="_blank" href="http://s157.photobucket.com/albums/t56/Gilgameesh/Ryzom/">http://s157.photobucket.com/albums/t56/Gilgameesh/Ryzom/</a><br />  Aniro - <a target="_blank" href="http://ryzom.wankin.net/?id=./2007-09-17_ryzom_a_trois_ans">http://ryzom.wankin.net/?id=./2007-09-17_ryzom_a_trois_ans</a><br />  Aniro - <a target="_blank" href="http://www.cholle.org/release.html">http://www.cholle.org/release.html</a><br /> Leanon - <a target="_blank" href="http://www.elantar.de/galerie/thumbnails.php?album=67">http://www.elantar.de/galerie/thumbnails.php?album=67</a><br /> <br /> And videos:<br /> Arispotle - <a href="http://forums.ryzom.com/forum/showthread.php?p=418796#post418796" target="_blank">http://forums.ryzom.com/forum/showthread.php?p=418796#post418796</a><br /> Aniro - <a target="_blank" href="http://forums.ryzom.fr/forum/showthread.php?t=31343">http://forums.ryzom.fr/forum/showthread.php?t=31343</a><br /> Leanon - <a target="_blank" href="http://www.alterflow.net/downloads/">http://www.alterflow.net/downloads/</a>]]>
        </content:encoded>        
        
        
        <dc:creator>Marjo</dc:creator>
        
        <dc:date>2007-09-19T16:24:19Z</dc:date>
        <dc:type>Weblog Entry</dc:type>
    </item>




    <item rdf:about="http://www.ryzom.com/news/archive/2007/08/08/client-side-patch-tomorrow">
        <title>Client-Side Patch Tomorrow</title>
        <link>http://www.ryzom.com/news/archive/2007/08/08/client-side-patch-tomorrow</link>
        <description>We will apply a client-side patch tomorrow Thursday morning at 8am GMT. This means we won't close the shards; if you were already logged in before 8am, you will simply need to logout and relog to patch your client.</description>

        <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/">
            <![CDATA[<br /> This small patch will include the fix for the Outpost Squads, which will allow you to select Squads of your choice again as well as their location, and it will also include a <em>temporary</em> change of the loot messages location you get when teamed.<br /> <br /> These messages will be floating messages at the bottom of your screen and won't be displayed in your System Info window anymore. This will prevent you from being &quot;flooded&quot; but still preserve a way to see the information, while we prepare a system of filters to allow you to display only what you want, as explained <a target="_blank" href="http://forums.ryzom.com/forum/showthread.php?p=412879#post412879">here</a>.]]>
        </content:encoded>        
        
        
        <dc:creator>Marjo</dc:creator>
        
        <dc:date>2007-08-09T19:25:46Z</dc:date>
        <dc:type>Weblog Entry</dc:type>
    </item>




    <item rdf:about="http://www.ryzom.com/news/archive/2007/07/20/monday-is-patch-day">
        <title>Monday is Patch Day</title>
        <link>http://www.ryzom.com/news/archive/2007/07/20/monday-is-patch-day</link>
        <description>The news you're all waiting for is here! We will patch the live shards next Monday, the 23rd of July. As a result, we will close the shards from 8am to 12pm GMT.</description>

        <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/">
            <![CDATA[<br /> This patch contains what you've helped us to test on the ATS these last weeks. The main things:<br />&nbsp;<br />
<ul>
    <li> Your Stamina consumption will depend on weapon's weight.</li>
    <li> Fame and female titles will be added and some existing ones will be modified.</li>
    <li> In Tagged PvP, you won't be kicked out of your team anymore.</li>
    <li> The Outposts ban option will let you ban from one side only. Attacker will only ban from the attacker side, defender will only ban from the defender side. Of course a player/guild could be banned by both the attacker and the defender.</li>
    <li> You'll notice some ergonomic improvements, find the list <a href="../../../../../development/development-documents/detailed-development-documents/ergonomic-improvements?set_language=en">here</a>.</li>
    <li> Your sap crystals will stack.</li>
    <li> The target option in compass will behave better. The default zoom will be set at 50m and not 25m.</li>
    <li> The very first steps on the Ruins of Silan will be a little easier, thanks to Chiang and other key Rangers explaining better where things are.</li>
    <li> The list of your missions will be reversed in your journal.<br /></li>
</ul>
<br />We want to thank you for all your feedback from ATS, which tremendously helped us for this patch and also for the melee and range weapon patches to come. :)  <br /><br /><br style="font-weight: bold;" /><span style="font-weight: bold;">[UPDATE - July 25, 4pm GMT]</span> We're closing the live servers to retro-patch the game to patch 619, as explained <a href="http://forums.ryzom.com/forum/showthread.php?t=30789">here</a>.<br /><br style="font-weight: bold;" /><span style="font-weight: bold;">[UPDATE - August 6, 3pm GMT]</span> The game servers will be closed for patching tomorrow, Tuesday 7th, from 7.30am GMT until approximately 9am GMT. This is to apply the features from patch 633 (listed above) with the addition of some fixes for the server instability problems.]]>
        </content:encoded>        
        
        
        <dc:creator>Marjo</dc:creator>
        
        <dc:date>2007-08-22T11:09:55Z</dc:date>
        <dc:type>Weblog Entry</dc:type>
    </item>




    <item rdf:about="http://www.ryzom.com/news/archive/2007/07/06/next-patch-ready-to-be-tested-on-the-ats">
        <title>Next patch ready to be tested on the ATS</title>
        <link>http://www.ryzom.com/news/archive/2007/07/06/next-patch-ready-to-be-tested-on-the-ats</link>
        <description>Good news today to keep you busy during these rainy days: we've just added onto the ATS (Advanced Test Server) elements that we plan to patch live soon. Don't miss this occasion to help us improve them!</description>

        <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/">
            <![CDATA[<br />
<h3><u><strong>What's on the ATS</strong></u></h3>
&nbsp;
<ul>
    <li>Important feature concerning melee users: your consumption of Stamina will depend on the weight of your weapon.<br /> It is important for us to get your feedback on this point as this will most likely change your fighting habits. The goal of this change is to make the melee fights more interesting and to give a meaning to the &quot;weight&quot; statistic of weapons. Crafters are welcome to try new recipes to provide different kind of weapons and help testing combat. <a target="_blank" href="http://forums.ryzom.com/forum/showthread.php?t=30581">[ Leave feedback on Weight/Stamina ]</a></li>
</ul>
&nbsp;
<ul>
    <li>You will find the ergonomic improvements listed <a href="../../../../../development/development-documents/detailed-development-documents/ergonomic-improvements/">here</a>.</li>
    <li>You will be able to choose to have your camera recenter automatically or not.</li>
    <li>The rule will change when using healing actions in PvP; you shouldn't be kicked out of team anymore. <a href="../../../../../development/development-documents/detailed-development-documents/flagged-homins-and-team-kicking/">Read more here</a>.</li>
    <li>You sap crystals will stack.</li>
    <li>You may receive one or two new titles related to your allegiances.</li>
    <li>You will notice female homins have female titles.</li>
    <li>Some titles will be changed according to your feedback on the document published <a href="../../06/21/titles-change-new-proposition">here</a>.</li>
    <li>RoS: Chiang the Strong will be less chatty and will only welcome you. A female Zoraï will be the NPC giving directions inside the Rangers camp and information about Homins and Factions. Thanks to her, refugees won't be lost anymore.</li>
    <li>A deactivable pop-up will appear when you &quot;die&quot; to explain how it works. <a target="_blank" href="http://forums.ryzom.com/forum/showthread.php?t=30582">[ Leave feedback on these points ]</a></li>
</ul>
<br /> Note: in this ATS version only the French version is complete; if you play in English or German, you will see most of the new texts in French.<br /> <br /> <br />
<h3 style="text-decoration: underline;"><strong>How to go to the ATS</strong></h3>
<br /> The ATS is open to all our Ryzom subscribers. You will find there a save of your characters from April 2007. Make a copy of your entire &quot;Ryzom&quot; folder, rename it &quot;<strong>Ryzom ATS</strong>&quot; to avoid any confusion and replace the &quot;<strong>client.cfg</strong>&quot; file of your &quot;Ryzom ATS&quot; folder with <a href="../../../../../data/ats/client.cfg">this one</a>.<br /> <br /> To go to the ATS, simply double-click on the file &quot;<strong>client_ryzom_rd.exe</strong>&quot; in your Ryzom ATS folder and log in with your usual login.<br /> Note: you will have to create a new character on the ATS if you started playing Ryzom after April.]]>
        </content:encoded>        
        
        
        <dc:creator>Marjo</dc:creator>
        
        <dc:date>2007-08-09T19:06:52Z</dc:date>
        <dc:type>Weblog Entry</dc:type>
    </item>




    <item rdf:about="http://www.ryzom.com/news/archive/2007/06/21/titles-change-new-proposition">
        <title>Titles change - New proposition</title>
        <link>http://www.ryzom.com/news/archive/2007/06/21/titles-change-new-proposition</link>
        <description>Once upon a time... a proposition of improving skill titles was made. The good news is that we're now having a look at them again and have prepared below an updated list of changes. :)</description>

        <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/">
            <![CDATA[<br /> We compiled your feedback that followed our first proposition (<a href="../../../2005/07/18/titles-changes---proposition">read the news here</a>). We invite you to read carefully this updated <a href="../../../../../data/cm/titles_revamp_v2_070621.xls">spreadsheet</a> where we listed changing titles in green and yellow, and unchanged titles in white. This file can be read with Open Office, Microsoft Excel or other Excel file viewers.<br /> <br /> You are free to propose titles that you think fit better. We will add the proposed changes into the upcoming patch except titles you clearly reject. Note that a few titles can only be changed all together to keep consistency, like the 250 melee titles or 201 magic titles, in which case we will change everything or nothing depending on your feedback.<br /> <br /> This proposition is to be seen as the first step towards titles improvement. To make the change more interesting, we plan on adding a female version of the titles in the same time, as the piece of code needed for it is now ready.<br /> Then later (understand several months), we may differentiate more accurately the crafting titles so that you get a title for each craft sub-branch. And lastly, we would add titles that you get only after finishing several skill branches (such as &quot;archmage&quot; if you got every magic skills at level 250). For these two steps you will be consulted again.<br /> <br /> <a href="http://forums.ryzom.com/forum/showthread.php?t=30409" target="_blank">Please post your feedback here.</a>]]>
        </content:encoded>        
        
        
        <dc:creator>Marjo</dc:creator>
        
        <dc:date>2007-07-23T10:57:19Z</dc:date>
        <dc:type>Weblog Entry</dc:type>
    </item>




    <item rdf:about="http://www.ryzom.com/news/archive/2007/06/06/free-trial-two-cool-week">
        <title>Free Trial - Two cool weeks to get the summer started! </title>
        <link>http://www.ryzom.com/news/archive/2007/06/06/free-trial-two-cool-week</link>
        <description>From Thursday the 7th to Thursday the 21st of June, the highest level you can reach while playing for free in the Ruins of Silan will be raised from 21 to 30. This will make it possible to complete all of the missions of the starter island and collect all of the cool gear available! </description>

        <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/">
            <![CDATA[<br />From June 21st, the limit will be brought back down to 21. Any  characters who have reached a level higher than 21 by June 21st will  keep their level but won't be able to progress further without upgrading  to a paying account. <br /> <br /><span style="font-style: italic;">Note: The level limits will be changed at 8am GMT.</span><br /><br /><br /><a href="../../../../../newcomer/game-download?set_language=en">Click here</a> to install the game then <a href="https://secure.nevrax.com/signup">here</a> to create a free account. To upgrade a Free Trial account to a paying account you'll need to log in <a href="https://secure.nevrax.com/payment_profile/?language=en">here</a>.]]>
        </content:encoded>        
        
        
        <dc:creator>Marjo</dc:creator>
        
        <dc:date>2007-06-06T14:12:33Z</dc:date>
        <dc:type>Weblog Entry</dc:type>
    </item>




    <item rdf:about="http://www.ryzom.com/news/archive/2007/06/04/new-player-made-videos">
        <title>New Player-Made Videos</title>
        <link>http://www.ryzom.com/news/archive/2007/06/04/new-player-made-videos</link>
        <description>Find here two cool player-made videos about Atys and its inhabitants! </description>

        <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/">
            <![CDATA[&quot;Wayfarer&quot; is a walk through the world and a look on Atysian life, while &quot;Tournoi&quot; (tournament) shows one of the favourite activities of Homins including the last match to decide on the new champion.<br /><br />Cheers to Ema from Arispotle and Ludminya from Aniro for these wonderful videos. :)<br /><br />
<div align="center"><a href="http://forums.ryzom.com/forum/showthread.php?t=29987"><img border="0" src="../../../../../images/cm/but/but_vid_wayfema.gif" alt="Wayfarer, by Ema" /></a>&nbsp; <a href="http://forums.ryzom.fr/forum/showthread.php?t=30126"><img border="0" src="../../../../../images/cm/but/but_vid_tourludmi.gif" alt="Tournoi, by Ludminya" /></a><br /><font size="1"><span style="font-style: italic;">Click on thumbnails to download from our forums</span></font></div>]]>
        </content:encoded>        
        
        
        <dc:creator>Marjo</dc:creator>
        
        <dc:date>2007-06-04T16:54:57Z</dc:date>
        <dc:type>Weblog Entry</dc:type>
    </item>




    <item rdf:about="http://www.ryzom.com/news/archive/2007/05/30/new-things-in-test">
        <title>New things in test!</title>
        <link>http://www.ryzom.com/news/archive/2007/05/30/new-things-in-test</link>
        <description>We've just added into the "now in test" section of the site some new things being tested in house at the moment. </description>

        <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/">
            <![CDATA[On the menu today we have:<br />
<ul>
    <li><a href="../../../../../development/development-documents/detailed-development-documents/outposts-ban-option/">Outposts: unilateral ban</a></li>
    <li><a href="../../../../../development/development-documents/detailed-development-documents/flagged-homins-and-team-kicking/">Flagged Homins and team kicking</a></li>
    <li><a href="../../../../../development/development-documents/detailed-development-documents/sap-crystals/">Stackable sap crystals</a></li>
    <li><a href="../../../../../development/development-documents/detailed-development-documents/camera-recentering/">Camera recentering</a></li>
    <li><a href="../../../../../development/development-documents/detailed-development-documents/ergonomic-improvements/">Other various ergonomic improvements</a></li>
</ul>
<br /> We've opened a feedback thread <a href="http://forums.ryzom.com/forum/showthread.php?t=30202" target="_blank">here</a> if you wish to post a comment related to these items.]]>
        </content:encoded>        
        
        
        <dc:creator>Marjo</dc:creator>
        
        <dc:date>2007-07-23T11:07:21Z</dc:date>
        <dc:type>Weblog Entry</dc:type>
    </item>




    <item rdf:about="http://www.ryzom.com/news/archive/2007/05/24/more-about-one-handed-weapons-changes">
        <title>More About One-handed Weapons Changes</title>
        <link>http://www.ryzom.com/news/archive/2007/05/24/more-about-one-handed-weapons-changes</link>
        <description>Good news for our users of one-handed weapons. The project of improving one-handed weapons is going well and is now entering an more advanced stage of development.</description>

        <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/">
            <![CDATA[<br /> And so, we've just published a <a href="../../../../../development/in-development/one-handed-weapons-statistics?set_language=en">new document here</a> giving more information about what we intend to change regarding weapons stats, in the &quot;In Developement&quot; section of the website. As always, we invite you to leave us a comment in <a href="http://forums.ryzom.com/forum/showthread.php?p=404283#post404283" target="_blank">this feedback thread</a>.]]>
        </content:encoded>        
        
        
        <dc:creator>Marjo</dc:creator>
        
        <dc:date>2007-07-23T11:04:57Z</dc:date>
        <dc:type>Weblog Entry</dc:type>
    </item>




    <item rdf:about="http://www.ryzom.com/news/archive/2007/05/15/the-ceremony-of-merging">
        <title>The Ceremony of Merging</title>
        <link>http://www.ryzom.com/news/archive/2007/05/15/the-ceremony-of-merging</link>
        <description>On Sunday night (the 13th) over 100 Homins gathered around the stage in Pyr to witness the Ceremony of Merging, a time of new and renewed friendship.</description>

        <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/">
            <![CDATA[<br />A spectacular event where the Journeyers from Cho and the Refugees and Wayfarers from Arispotle could properly unite for the first time under a common banner.<br /><br />
<div align="center"><a href="../../../../../images/events/ceremony2007/ryzom_cho_ceremony_homins.jpg"><img src="../../../../../images/events/ceremony2007/but_cere2007.gif" alt="" /></a> &nbsp; <a href="../../../../../images/events/ceremony2007/ryzom_cho_ceremony_fw02.jpg"><img alt="" src="../../../../../images/events/ceremony2007/but_cere2007_fw02.gif" /></a></div>
<br /><br />Cyrize, acting Master of Ceremonies, opened with beautiful words which later introduced the four nervous homins, Mokdarion, Fasinia, Final, and Zepth, who exchanged gifts with one another, as symbols of offerings from each community. The formalities where closely followed by an amazing spectacle of fireworks by the members of the Atrium Keepers.<br /><br />Afterwards, the evening continued on with fun and games for the homins who made it past Pyr bar. The excitement went uninterrupted long into the night with homins who had never met each other talking and embracing like brothers.<br /><br />
<div align="center"><a href="../../../../../images/events/ceremony2007/ryzom_cho_ceremony_fw01.jpg"><img alt="" src="../../../../../images/events/ceremony2007/but_cere2007_fw01.gif" /></a> &nbsp; <a href="../../../../../images/events/ceremony2007/ryzom_cho_ceremony_fw03.jpg"><img alt="" src="../../../../../images/events/ceremony2007/but_cere2007_fw03.gif" /></a></div>
<p><br />On the boards... You can also find footage of the ceremony by Beau <a href="http://forums.ryzom.com/forum/showthread.php?t=30066">here</a> and screenshots taken by Gloife <a href="http://forums.ryzom.com/forum/showthread.php?p=403147#post403147">here</a>.<br /></p>]]>
        </content:encoded>        
        
        
        <dc:creator>Tydamus</dc:creator>
        
        <dc:date>2007-05-15T12:26:35Z</dc:date>
        <dc:type>Weblog Entry</dc:type>
    </item>




    <item rdf:about="http://www.ryzom.com/news/archive/2007/05/14/and-the-winner-is">
        <title>And the winner is...</title>
        <link>http://www.ryzom.com/news/archive/2007/05/14/and-the-winner-is</link>
        <description>We're finally disclosing the name of our skilled winners.</description>

        <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/">
            <![CDATA[Cogratulations to Marove from Leanon for her original and nicely done collage, to Ema from Arispotle for her lovely patchwork and to Shalka from Aniro for his wonderful desert landscape!<br /> <br /> These three players win a Ryzom T-shirt. Based upon the votes from the community, we're happy to announce that Shalka is also the winner of the 3 free months. :)<br /> <br /> To the winners: We will contact you shortly regarding your prize.<br /> <br />
<div align="center"><a href="../../../../../images/cm/ryzom_tshirt.jpg" target="_blank"><img border="0" src="../../../../../images/cm/but/but_tshirt.gif" alt="" /></a><br /> <em><font size="1">T-shirt black version</font></em></div>]]>
        </content:encoded>        
        
        
        <dc:creator>Marjo</dc:creator>
        
        <dc:date>2007-05-14T23:09:26Z</dc:date>
        <dc:type>Weblog Entry</dc:type>
    </item>




    <item rdf:about="http://www.ryzom.com/news/archive/2007/05/03/Spring%20Contest%20-%20First%20Results">
        <title>Spring Contest - First Results</title>
        <link>http://www.ryzom.com/news/archive/2007/05/03/Spring%20Contest%20-%20First%20Results</link>
        <description>Here come the results you were all waiting for! We, the CM team, selected one winner per community. This was a hard task as we received many good and original collages. A big thanks to all the participants.</description>

        <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/">
            <![CDATA[<br /> We are now entering the second phase of the contest. Here we ask you to vote for your favourite collage in this <a href="http://forums.ryzom.com/forum/showthread.php?t=29901">poll</a>; you have until Sunday, May 13, to vote. The winner (selected by you) will win a 3 month free package. Names of every winners will be disclosed at the end of the voting and prizes will be sent afterwards. <br /> <br /> Find below the three winning images:<br />
<ul style="margin-left: 40px;">
    <li><a href="../../../../../images/cm/contest_collage/collage_fyros.jpg" target="_blank">Fyrosian landscape</a></li>
    <li><a href="../../../../../images/cm/contest_collage/collage_charselect.jpg" target="_blank">Customised characters selection window</a></li>
    <li><a href="../../../../../images/cm/contest_collage/collage_patchwork.jpg" target="_blank">Patchwork</a></li>
</ul>]]>
        </content:encoded>        
        
        
        <dc:creator>Marjo</dc:creator>
        
        <dc:date>2007-05-14T23:20:59Z</dc:date>
        <dc:type>Weblog Entry</dc:type>
    </item>




    <item rdf:about="http://www.ryzom.com/news/archive/2007/04/27/patch-and-server-merge-on-wednesday-may-2nd">
        <title>Patch and server merge on Wednesday, May 2nd</title>
        <link>http://www.ryzom.com/news/archive/2007/04/27/patch-and-server-merge-on-wednesday-may-2nd</link>
        <description>We will patch the live shards next Wednesday. As a result we will close the shards from 8am to 12pm GMT and Cho won't be reopened.</description>

        <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/">
            <![CDATA[The content of the patch is what you have been testing on the ATS since April 24. Read <a target="_blank" href="../24/ats-is-now-open">this news</a> for more information.<br /> <br /> We will move Cho characters to Arispotle in the same time and apply the rules described <a target="_blank" href="../24/to-cho-players">here</a>. This specific Cho operation may take a bit longer than 4 hours. When we'll reopen Arispotle, even if you will be able to log on this server, you may not be able to play with your ex-Cho character(s) yet.]]>
        </content:encoded>        
        
        
        <dc:creator>Marjo</dc:creator>
        
        <dc:date>2007-05-14T22:43:28Z</dc:date>
        <dc:type>Weblog Entry</dc:type>
    </item>




    <item rdf:about="http://www.ryzom.com/news/archive/2007/04/25/ola-portuguese-localisation-and-csr">
        <title>Olá! Portuguese Localisation and CSR</title>
        <link>http://www.ryzom.com/news/archive/2007/04/25/ola-portuguese-localisation-and-csr</link>
        <description>As stated on IRC two months ago, we're in the process of localising Ryzom into more languages. For several weeks now, we've been working on a portuguese version.</description>

        <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/">
            <![CDATA[<br />The first phase, game translating, is going well and we are now looking for building up a friendly and capable CSR team to welcome and help our portuguese-speaking players on a Portuguese localised shard.<br /> <br /> We are seeking <span style="font-weight: bold;">volunteers</span> who are able to speak Portuguese and English with good communication skills to help in these roles:
<ul style="margin-left: 40px;">
    <li>Customer Support</li>
    <li>Community Management</li>
    <li>Event Management</li>
</ul>
<br /> If you like helping others, if you wish to be more involved in the daily life of Ryzom or if you want to be a pioneer in the portuguese adventure of the game, this is your chance!<br /> <br /> Please send us an email to <a href="mailto:application-pt@ryzom.com">application-pt@ryzom.com</a> disclosing your player account name and full name, with a short Ryzom resume (how long have you been playing Ryzom, why do you think you'd make a good CSR...). We may not be able to respond to every application submitted.<br /> <br /> Note: due to legal reasons you must be at least 18 years old.]]>
        </content:encoded>        
        
        
        <dc:creator>Marjo</dc:creator>
        
        <dc:date>2007-04-26T11:48:46Z</dc:date>
        <dc:type>Weblog Entry</dc:type>
    </item>




    <item rdf:about="http://www.ryzom.com/news/archive/2007/04/24/to-cho-players">
        <title>To Cho Players</title>
        <link>http://www.ryzom.com/news/archive/2007/04/24/to-cho-players</link>
        <description>Cho (international shard) is going for a phoenix trip. We will close the shard in the middle of next week. Cho characters and guilds will be merged to Arispotle and Cho will be reborn a few weeks later under another name to welcome a new community.</description>

        <content:encoded xmlns:content="http://purl.org/rss/1.0/modules/content/">
            <![CDATA[<br />Because &quot;they&quot; can be proud of their origin, all your Cho characters will get the title &quot;<span style="font-weight: bold;">Journeyer</span>&quot;. This title is bound to the character.<br /> <br /> <br />
<h3> What is transfered?</h3>
<ul>
    <li>All Cho characters are transfered to Arispotle with their apartment inventory, mektoubs inventories and emails. This rule applies to both regular and Free Trial accounts.<br /></li>
    <li>All Cho guilds are transfered to Arispotle with their guild hall inventory and forum.</li>
    <li>The Outpost status from Cho are NOT transfered to Arispotle. Maybe it's time to do a final battle royale on Cho?</li>
</ul>
<br /><br />
<h3> What rules will be applied during the merging?</h3>
<ul>
    <li>Any Cho character (and Cho only) who did not log into the game since the <span style="font-weight: bold;">1st of March 2007</span> will be deleted.</li>
    <li>In the case of common character name, the creation date of the character will prevail and the oldest character keeps its name. However, if the oldest one was never used, then the newest character will keep the name.</li>
    <li>A &quot;Z&quot; (or more if necessary) will be added at the end of the character names that need to be changed. I.E.: Jenazz. We invite you to contact your favorite CSR after the merging if you want to change your name within the boundaries of the Naming Policy.</li>
    <li>Good news, there are no common guild name between Cho and Arispotle, so no guild name will change.</li>
</ul>]]>
        </content:encoded>        
        
        
        <dc:creator>Marjo</dc:creator>
        
        <dc:date>2007-04-26T11:45:45Z</dc:date>
        <dc:type>Weblog Entry</dc:type>
    </item>




</rdf:RDF>
